Skip to main content

Reward Types

To use, change the identifier to the one you want using the table below:

Example
rewards:
1:
- "ITEM:diamond,5"
- "MESSAGE:<yellow>Congratulations, {player}!"
2:
- "ITEM:diamond,1"

Default Types

Reward TypeExampleDescriptionAvailable placeholders
CommandCOMMAND:msg {player} Reward Type!Run a command.{player}, {x}, {y}, {z}, {world}
EffectEFFECT:POISON,1,2Adds a potion effect. (name,amplifier,duration)-
HealthHEALTH:5Adds health.-
HungerHUNGER:20Sets hunger level-
ItemsITEM:cobblestone,1Gives an item. This supports Item Addons.-
MessageMESSAGE:<green>Reward Type!Sends a chat message{player}, PlaceholderAPI
ActionBarACTIONBAR:<green>Reward Type!Sends an actionbar message{player}, PlaceholderAPI
TitleTITLE:<green>Reward Type!Sends a title message{player}, PlaceholderAPI
SubtitleSUBTITLE:<green>Reward Type!Sends a subtitle message{player}, PlaceholderAPI
ExpEXP:5000Gives experience points.-
SoundSOUND:ENTITY_WOLF_GROWL,1,5Plays a sound to the player. (sound,volume,pitch)-

External Plugin Types

These will only load if the relevant external plugin is installed.

Reward TypePluginExampleDescription
PlayerPointsPlayerPointsPlayerPoints:10Gives player points.
GriefPrevention Claim BlocksGriefPreventionGP_CLAIM_BLOCKS:5Gives GP claim blocks.
AuraSkills XPAuraSkillsAURASKILLS_XP:auraskills/fishing,10Gives AuraSkills xp.
McMMO XPMcMMOMCMMO_XP:Woodcutting,15Gives McMMO xp.
PermissionVault + Permission PluginPERMISSION:emf.exampleGives a permission.
MoneyVault + Economy PluginMONEY:1000Gives money.

Notes

  • If a player is offline when given a reward, it will be held until they rejoin.
  • Held rewards will only last until the next restart, then they will be forgotten about.